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Cover of All-Star Comics #5
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CATALOG RECORD

All-Star Comics #5

DC · Series began 1940 · June-July 1941

Dates

Cover date
June-July 1941
On sale
April 25, 1941
Pages
68

Editions and covers

Creators

pencils: Howard Purcell, E. E. Hibbard, Hal Sharp, Cliff Young, Sheldon Moldoff, Howard Sherman, Jon Blummer, Bernard Baily, Ben Flinton, Sheldon Mayer, Irwin Haseninks: Howard Purcell, E. E. Hibbard, Hal Sharp, Cliff Young, Sheldon Moldoff, Howard Sherman, Jon Blummer, Bernard Baily, Ben Flinton, Sheldon Mayer, Irwin Hasenscript: Eleanor Roosevelt, Gardner Foxletters: Howard Sherman, Bernard Baily

Stories

  • The Mysterious Mister X, Introduction · 3 pages

    Crime has been defeated by the JSA so well that the members are becoming bored, unaware that crimedom is getting ready to strike back individually at each member through their leader, Mr. X, who has provided each member of his gang with a JSA member to take on and defeat!

  • The Mysterious Mister X, Chapter 1 · 7 pages

    Mr. X's minions, led by Flame Farmer, are ordered to set fire to apartment buildings in the area in order to kill the Flash, known to be living in one of them. But Flash puts out the fire in is complex and in others as well. A young boy then helps the Scarlet Speedster to locate Flame and round up the entire gang. Then he wires each JSA member to alert them to the fact that criminals are targeting them simply because they are JSA members.

  • The Mysterious Mister X, Chapter 2 · 6 pages

    Unable to discover a crime in progress, Sandman decides to drop in on Dian Belmont, only to discover she has been captured by The Kidnappers Union! He locates their whereabouts, then uses a willing Dian to lure the group into his trap. He overcomes them and takes them to jail, after which he spots the telegram from the Flash warning him about the kidnappers.

  • The Mysterious Mister X, Chapter 3 · 7 pages

    Carter Hall is busy catching up on lab work when he is fooled into believing that Pullman's Jewelry is going to be robbed. Switching to Hawkman, he decides that the extra Hawkman emergency outfit he is working on would be ideal for Shiera to wear as a ruse for the criminals he wants to capture. Hawk's trap seems perfect until one of the thugs shoots Shiera, then a maddened Hawkman wipes up the place with the thugs, and then takes Shiera to get medical attention.

  • The Mysterious Mister X, Chapter 4 · 6 pages

    Inza visits Doctor Fate, telling him about a fake magician named Magico, who is robbing a rich woman blind. Inza and Kent, along with Mrs. Ross, visit the phony magician, unaware that Magico is being used by Mr. X to draw Dr. Fate into a trap. When the trap is sprung, Inza is shot and Fate takes her his Salem Tower and uses magics from the ancient tombs of ancient Atlantis to help her recover. Then he heads out to find Magico and his minions, who attempt to blow him up in Magico's abode. Surviving, Fate lets Magico experience other worlds and their horrors, and he reforms on the spot!

  • The Mysterious Mister X, Chapter 5 · 6 pages

    A fake Hour-Man is used to convince Police that the real Hour-Man is a petty thief. However, it is their way to draw the real Hour-Man out into the open so that Mr. X's minions can do away with him. When Hour-Man appears on the scene, he is purposely led by one of the crooks to their hideout and knocked out. When he revives, he pops a Miraclo pill and mops up the crooks.

  • The Mysterious Mister X, Chapter 6 · 6 pages

    Mr. X's men decide to trap the Atom by rounding up every shrimp walking around and forcing them to enroll in their "Be a Hercules in Five Easy Lessons" course. Al is taken to the gym with some other victims and pull through several exercises, during which time Pratt busts all their equipment. Then he goes to work on Muscle's men and gets them to reform.

  • Johnny on the Spot · 1.5 pages

    Johnny gets a job as an elevator operator, not realizing that Daisy's father works in the building. But that job turns out to be a life-saver for Herman Darling when Johnny recognizes two toughs on their way up to Darling's office.

  • The Mysterious Mister X, Chapter 7 · 7 pages

    The Ghostly Guardian is on the outs with the Police as he is accused by Mr. X's minions of running illegal gambling establishments. So Detective Corrigan begins looking into the matter, and locates the head of the gambling operations. Spectre turns the table on the boss, trapping him in the snare planned for the Ghostly Guardian. Then the leader's strange ring begins to take away Spectre's powers, so the now faceless hero is taken for a ride and shot. Rising "from the dead", Spectre rounds up the gang and deposits them at the Police station.

  • The Mysterious Mister X, Chapter 8 · 7 pages

    Mr. X decides to use "light" as a weapon against G.L. as he blows up several areas within the city, blackmails the city for $2 million and then challenges the Master of Light to stop him. Green Lantern accepts the challenge, but is rendered unconscious by an electrical bolt. He later learns that the Professor has found a way to juggle the reflection of light to make an object invisible to ordinary light. With the help of his ancient green lamp, a way is found to overcome this, thus restoring power back to Capitol City.

  • The Mysterious Mister X, Conclusion · 2 pages

    A frustrated Mr. X turns himself into the Police when the JSA just can't figure out who Mr. X actually is!

Reprinted in

All Star Comics Archives (1991), DC Finest: Justice Society of America: For America and Democracy (2024)

Run and key data from the Grand Comics Database (comics.org), CC BY-SA 4.0.

Identifiers and aliases from Wikidata (CC0).