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Cover of Ghost in the Shell 2: Man-Machine Interface #1
Cover: Metron

CATALOG RECORD

Ghost in the Shell 2: Man-Machine Interface #1

Dark Horse · Series began 2003 · January 2003

Dates

Cover date
January 2003
On sale
January 29, 2003
Pages
44

Values

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Editions and covers (3)

Copies of #1 are not all the same book. Here is how to tell each one apart.

Creators

pencils: 士郎正宗inks: 士郎正宗colors: 士郎正宗script: 士郎正宗, Frederik L. Schodt, Toren Smithletters: Tom Orzechowski

Stories

  • Warning: Read Me First! · 1 pages

    A note from Masamune Shirow regarding the timeline of the series.

  • 01 Prologue · 24 pages
  • 02 Underwater · 14 pages

Publisher’s description

March 6, 2035. Motoko Aramaki is a hyper-advanced cyborg, a counter-terrorist net security expert, heading the investigative department of the giant multi-national, Poseidon Industrial. Partly transcending the physical world and existing in a virtual world of networks, Motoko is a fusion of multiple entities and identities, deploying remotely controlled prosthetic humanoid surrogates around the globe to solve a series of bizarre incidents. Meanwhile, Tamaki Tamai, a psychic investigator from the Channeling Agency, has been commissioned to investigate strange changes in the temporal universe, brought about by two forces, one represented by the teachings of a professor named Rahampol, and the other by the complex, evolving Motoko entity. What unfolds will all be in a day's work...a day that will change everything, forever. Man-Machine Interface, the long- awaited sequel to Masamune Shirow's groundbreaking Ghost in the Shelland one of the most highly anticipated comics series in many years, finally reaches American shores. Featuring 100 pages of new art and story created since its original publication, most rendered in dazzling full color with awe-inspiring digital effects on a level never before seen in the annals of graphic fiction. Shirow has raised the bar for what can be achieved on the page, page after page!.

Characters

Motoko Kusanagi

Run and key data from the Grand Comics Database (comics.org), CC BY-SA 4.0.

Identifiers and aliases from Wikidata (CC0).

Issue, variant and release data from Metron (metron.cloud), CC BY-SA 4.0.