Argus is in Beta Testing until 12/1/26
Argus ← Live listings
Cover of Forgotten Realms: Sojourn #3
Cover: Metron

CATALOG RECORD

Forgotten Realms: Sojourn #3

Devil's Due Publishing · Series began 2006 · June 2006

Dates

Cover date
June 2006
Pages
52

Editions and covers (2)

Copies of #3 are not all the same book. Here is how to tell each one apart.

  • Original edition

    Barcode 88214200126400301 · shared with another edition

    Source ↗
  • Cover B - Tyler Walpole

    Barcode 88214200126400301 · shared with another edition

    This edition’s page

Creators

pencils: Tim Seeleyinks: John Lowe, Robert Atkinscolors: Blondscript: R. A. Salvatore, Andrew Dabbletters: Brian J. Crowley

Stories

  • Dungeons & Dragons; Forgotten Realms · 44 pages

Publisher’s description

War comes to Montolio's grove, and he and Drizzt must defend the place by themselves. The Orc Chieftain Graul has been joined by Drizzt's old enemies Roddy McGristle, and Tephanis who has allied himself with the great Winter Wolf Caroak. They are successful, leaving Drizzt, Guen, and Montolio to live out the coming winter in peace. Montolio passes away just as the first winter snows begin to fall. Drizzt moves on, going from town to town, and facing rejection after rejection at each guarded gate. After falling in with a group of Weeping Friars, he learn about the settlements known as Ten Towns in the frozen north of Icewind Dale. Traveling there, he is yet again turned away at the largest settlement, Bryn Shander, but is told by the town Spokesman, Cassius, that he can prove his worth to the community by serving as watchman atop Kelvin's Cairn. Drizzt is soon met by Cattie-Brie, a human fosterling taken in by the local dwarven King, Bruenor Battlehammer. Though she has heard about the atrocities perpetrated by evil drow, she is not afraid of him, and soon develops a fast friendship with the dark elf. Even when Bruenor discovers the relationship, and forbids it, she continues to sneak out and meet with him as often as she can. When Roddy McGristle arrives and accuses the drow as usual, Bruenor listens without much belief, and tosses the human out after he upsets Cattie-Brie. Angered yet again, Bruenor tells her to not see the drow, a command she immediately disobeys, running to ask the dark elf the truth of the fate of the Thistledown family. Roddy follows the girl secretly, and uses her as a hostage against Drizzt. When Drizzt has opportunity to kill Roddy, he does not, but merely knocks him unconscious. Later on, Bruenor finds him, threatens him to leave and never come back, taking the leg of his beloved dog in the process. Roddy leaves, and Bruenor finally meets Drizzt. He charges the dark elf with his daughter's safety, effectively welcoming the drow to Icewind Dale. Drizzt had finally found a home.

Reprinted in

Dungeons & Dragons: The Legend of Drizzt (2015)

Run and key data from the Grand Comics Database (comics.org), CC BY-SA 4.0.

Identifiers and aliases from Wikidata (CC0).

Issue, variant and release data from Metron (metron.cloud), CC BY-SA 4.0.