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Cover of Final Crisis Aftermath: Run! #1
Cover: Metron

CATALOG RECORD

Final Crisis Aftermath: Run! #1

DC · Series began 2009 · July 2009

Dates

Cover date
July 2009
On sale
May 6, 2009
In stores
May 6, 2009
Pages
36

Values

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Editions and covers

  • Original edition

    Barcode 76194127790500111

    Source ↗

Story arc: Final Crisis

This is part 32 of 59. Reading order by cover month and on-sale date; arc records can be incomplete.

  1. DC Universe #0
  2. Justice League of America #21
  3. Final Crisis #1
  4. Final Crisis #2
  5. Final Crisis: Requiem #1
  6. Final Crisis: Rogues' Revenge #1
  7. Final Crisis #3
  8. Final Crisis: Revelations #1
  9. Final Crisis: Legion of Three Worlds #1
  10. DC Universe: Last Will And Testament #1
  11. Final Crisis: Rogues' Revenge #2
  12. Final Crisis: Superman Beyond #1
  13. Final Crisis: Revelations #2
  14. Final Crisis: Legion of Three Worlds #2
  15. Final Crisis: Rogues' Revenge #3
  16. Final Crisis #4
  17. Final Crisis: Revelations #3
  18. Final Crisis: Submit #1
  19. Final Crisis: Rage of the Red Lanterns #1
  20. Final Crisis: Resist #1
  21. Final Crisis #5
  22. Batman #682
  23. Final Crisis: Revelations #4
  24. Final Crisis #6
  25. Batman #683
  26. Final Crisis: Secret Files #1
  27. Final Crisis: Revelations #5
  28. Final Crisis: Superman Beyond #2
  29. Final Crisis #7
  30. Final Crisis: Legion of Three Worlds #3
  31. Final Crisis: Legion of Three Worlds #4
  32. Final Crisis Aftermath: Run! #1
  33. Final Crisis Aftermath: Escape #1
  34. Final Crisis Aftermath: Dance #1
  35. Final Crisis Aftermath: Ink #1
  36. Final Crisis Aftermath: Run! #2
  37. Final Crisis Aftermath: Escape #2
  38. Final Crisis Aftermath: Dance #2
  39. Final Crisis Aftermath: Ink #2
  40. Final Crisis Aftermath: Run! #3
  41. Final Crisis Aftermath: Escape #3
  42. Final Crisis Aftermath: Dance #3
  43. Final Crisis: Legion of Three Worlds #5
  44. Final Crisis Aftermath: Ink #3
  45. Final Crisis Aftermath: Run! #4
  46. Final Crisis Aftermath: Escape #4
  47. Final Crisis Aftermath: Dance #4
  48. Final Crisis Aftermath: Ink #4
  49. Final Crisis Aftermath: Run! #5
  50. Final Crisis Aftermath: Escape #5
  51. Final Crisis Aftermath: Dance #5
  52. Final Crisis Aftermath: Ink #5
  53. Final Crisis Aftermath: Run! #6
  54. Final Crisis Aftermath: Escape #6
  55. Final Crisis Aftermath: Dance #6
  56. Final Crisis Aftermath: Ink #6
  57. Batman #701
  58. Batman #702
  59. Superman / Batman #76

Creators

pencils: Kako, Freddie Williams IIinks: Kako, Freddie Williams IIscript: Lilah Sturges, Dan DiDiocolors: Tanya Horie, Richard Horieletters: Travis Lanham

Stories

  • Step One: Make a Lot of Enemies · 22 pages

Publisher’s description

The Human Flame is a dead man. Literally just waking up after the events of FINAL CRISIS, he realizes all the heroes in the DC Universe target him as the lowlife who taped the murder of the Martian Manhunter with his cell phone. On top of that, all the villains in the world want to kill him for selling them out to Libra. He's powerless and penniless, and his only chance for survival is to run! This 6-issue miniseries examines the underbelly of the DCU and what happens when the wrong choices catch up with you. Nothing can prepare you for this chase.

Reprinted in

Final Crisis Aftermath: Run! (2010)

Run and key data from the Grand Comics Database (comics.org), CC BY-SA 4.0.

Identifiers and aliases from Wikidata (CC0).

Issue, variant and release data from Metron (metron.cloud), CC BY-SA 4.0.