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Cover of Final Crisis Aftermath: Run! #6
Cover: Metron

CATALOG RECORD

Final Crisis Aftermath: Run! #6

DC · Series began 2009 · December 2009

Dates

Cover date
December 2009
On sale
October 7, 2009
In stores
October 7, 2009
Pages
36

Values

Looking up values…

Editions and covers

  • Original edition

    Barcode 76194127790500611

    Source ↗

Story arc: Final Crisis

This is part 53 of 59. Reading order by cover month and on-sale date; arc records can be incomplete.

  1. DC Universe #0
  2. Justice League of America #21
  3. Final Crisis #1
  4. Final Crisis #2
  5. Final Crisis: Requiem #1
  6. Final Crisis: Rogues' Revenge #1
  7. Final Crisis #3
  8. Final Crisis: Revelations #1
  9. Final Crisis: Legion of Three Worlds #1
  10. DC Universe: Last Will And Testament #1
  11. Final Crisis: Rogues' Revenge #2
  12. Final Crisis: Superman Beyond #1
  13. Final Crisis: Revelations #2
  14. Final Crisis: Legion of Three Worlds #2
  15. Final Crisis: Rogues' Revenge #3
  16. Final Crisis #4
  17. Final Crisis: Revelations #3
  18. Final Crisis: Submit #1
  19. Final Crisis: Rage of the Red Lanterns #1
  20. Final Crisis: Resist #1
  21. Final Crisis #5
  22. Batman #682
  23. Final Crisis: Revelations #4
  24. Final Crisis #6
  25. Batman #683
  26. Final Crisis: Secret Files #1
  27. Final Crisis: Revelations #5
  28. Final Crisis: Superman Beyond #2
  29. Final Crisis #7
  30. Final Crisis: Legion of Three Worlds #3
  31. Final Crisis: Legion of Three Worlds #4
  32. Final Crisis Aftermath: Run! #1
  33. Final Crisis Aftermath: Escape #1
  34. Final Crisis Aftermath: Dance #1
  35. Final Crisis Aftermath: Ink #1
  36. Final Crisis Aftermath: Run! #2
  37. Final Crisis Aftermath: Escape #2
  38. Final Crisis Aftermath: Dance #2
  39. Final Crisis Aftermath: Ink #2
  40. Final Crisis Aftermath: Run! #3
  41. Final Crisis Aftermath: Escape #3
  42. Final Crisis Aftermath: Dance #3
  43. Final Crisis: Legion of Three Worlds #5
  44. Final Crisis Aftermath: Ink #3
  45. Final Crisis Aftermath: Run! #4
  46. Final Crisis Aftermath: Escape #4
  47. Final Crisis Aftermath: Dance #4
  48. Final Crisis Aftermath: Ink #4
  49. Final Crisis Aftermath: Run! #5
  50. Final Crisis Aftermath: Escape #5
  51. Final Crisis Aftermath: Dance #5
  52. Final Crisis Aftermath: Ink #5
  53. Final Crisis Aftermath: Run! #6
  54. Final Crisis Aftermath: Escape #6
  55. Final Crisis Aftermath: Dance #6
  56. Final Crisis Aftermath: Ink #6
  57. Batman #701
  58. Batman #702
  59. Superman / Batman #76

Creators

pencils: Kako, Freddie Williams IIinks: Kako, Freddie Williams IIcolors: Kako, Richard Horie, Tanya Horiescript: Lilah Sturges, Dan DiDioletters: Travis Lanham

Stories

  • Step Six: Stop Running · 22 pages

    The Justice League is finally able to capture the Human Flame.

Publisher’s description

This is it! The chase is over as everything finally catches up to the Human Flame. But if he's going down, he's going down punching and setting stuff on fire! And maybe, just maybe, he's about to find out he's got more power than he ever imagined. Now if he can only manage not to screw things up

Reprinted in

Final Crisis Aftermath: Run! (2010)

Run and key data from the Grand Comics Database (comics.org), CC BY-SA 4.0.

Identifiers and aliases from Wikidata (CC0).

Issue, variant and release data from Metron (metron.cloud), CC BY-SA 4.0.